Elysium: Salvation
A ground-up reimagining of Neill Blomkamp’s Elysium, reshaped into a tighter, more personal redemption story.
This version will build around one thread: the object Max once stole that will come to define his life, his sickness, and his final choice.
Each act will unfold over a single day.
The coup subplot will be rebuilt around Max’s past.
The romance and sick child subplots will be removed, focusing entirely on Max’s survival.
The world’s technology will be grounded with clear restrictions.
The heist will be reframed as a moral consequence rather than a coincidence.
Max’s final act will connect his past and bring his redemption arc full circle.